“Creativity involves working at the edge rather than at the centre of one’s capacity. Creative thinkers often test their abilities and seek new knowledge in the process of creating.”
- Mark S. Deturk
The Australian Institute of Music was recently invited to attend the Third annual TEQSA (Tertiary Education Quality and Standards Agency) Conference in Melbourne this year, being represented by Head of Quality, Planning and Registration, Patrick Nellenstein, who delivered a presentation to delegates from most major tertiary institutions around Australia on the importance of designing curriculums that are underpinned by creativity and innovation.
But why is a curriculum that values creativity important anyway?
The world which we find ourselves in is constantly evolving. Driven by astounding advances in technology, what was at one time cutting-edge can be relegated to second-rate or even become obsolete by the passing of just a few short years.
This is even more so the case when it comes to education, for example when submitting a curriculum for registration/approval, TEQSA (the government body that approves educational content) can take up to almost two years in some cases to finally accredit a curriculum and then any changes made during the lifespan of it must be re-submitted and re-approved in turn.
What that essentially means is that by the time a curriculum is approved, it’s content may have already become redundant or at least slightly out of date, let alone using the same content over a number of years.
That’s why AIM is pioneering a new ‘Agile’ approach when it comes to designing and implementing curriculums for it’s students. Instead of designing a curriculum for today, why not design one for tomorrow instead?
You might ask, but how can you predict what material will be current in the future?
The obvious answer of course is, we can’t.
But what we can do is build these curriculums to be as flexible as possible and with the future in mind – AIM’s bi-annual FLIP Week is a perfect example of this;
Completely unrelated to what students may be studying at that point, FLIP Week is a chance for students to be exposed to different experiences or information that lies outside the remit of their particular course. This could mean attending a digital marketing class to learn how to digitally promote their music online or even undertake a project like designing music for virtual reality game.
Rather than focusing on skills and knowledge in isolation, we recognise the need to be flexible and agile in the content we teach at AIM in order to get the most out of our students and give them the best chance for success once they graduate.
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